Saturday, November 12, 2022

Research Analysis Retrospective

 


As I started my investigation into the first article, I reflected on the subject I had chosen for my investigation, and I instantly came to the conclusion that I should have picked something else. I chose "digital citizenship" because I thought it would be a simple subject to discuss, however I was incorrect about that. Instead, digital citizenship is a broad concept that can be interpreted in a number of different ways by a variety of different groups. Additionally, digital citizenship is not equally distributed due to digital divides all over the world.

I started out by searching for information in various internet databases, such as ERIC, EBSCO, and Google Scholar. The search term "digital citizenship" turned up thousands of articles but adding the phrase "trends in higher education" and narrowing the results to only those that were "peer reviewed" produced very few results. I sat down for a few hours with the intention of locating an article of high quality.

When I finally located the piece of writing that I was interested in analyzing, I took some notes on the most important features of the source that I had chosen and arranged them in a manner that made sense to me.

The primary subject of the piece that I critiqued came up right away. Following that, two further subtopics were recognized, and from them, five overarching themes were derived. It has just recently dawned on me how one may represent all of this information on a literature map.

My chosen paper and literature review are provided below. 

https://docs.google.com/document/d/1NxtPte9iyQU0Yq6Zccypd0FIdLYQ-XtqLC83cyCp5q0/edit?usp=sharing 

https://docs.google.com/document/d/10hpIW5Tk76vAUyuASUWv4aoyEr6KAc0StXHlaX6OoJU/edit?usp=sharing 

Tuesday, November 8, 2022

Digital Citizenship

Image credit (Berman et al., 2020)

Image credit (Berman et al., 2020)



What is Digital Citizenship?

Mike Ribble describes "digital citizenship" as "the norms of appropriate, responsible behavior with reference to the use of technology" in the book that he authored titled "Digital Citizenship in Schools." Although having excellent citizenship and having digital citizenship go hand in hand, there are certain variations between the two. The primary distinction is in the feature of having a face-to-face conversation with a person (Bearden, 2016). The anonymity afforded by social media apps may give some the impression that principles of ethics no longer apply. It is critical to understand the elements that complicate digital citizenship (Bearden, 2016).

Internet Safety

Students should learn about internet safety, which encompasses how to manage any unpleasant online circumstances, such as exposure to explicit content, online bullying, and unwanted advances from random people on social media (Bearden, 2016).

It is crucial to teach kids how to weigh the benefits of using the Internet against the hazards, including the opportunity to work with others outside of the classroom, produce and distribute information, and have their opinions heard by others other than their peers and teachers (Bearden, 2016).

Privacy and Security

A key life skill is having a thorough awareness of online privacy and security. The fundamentals of online security and how to protect one's personal information must therefore be taught. The operation of targeted marketing and the dangers to students' privacy posed by related information gathering must be explained to them (Bearden, 2016). They should be aware of the significance of personalizing privacy controls and how to use privacy controls on mobile devices and web browsers (Bearden, 2016). They require specific instructions on how to comprehend privacy rules and how to remove third-party sharing (Bearden, 2016). By making our children aware of the privacy dangers associated with using mobile apps and the online, we give them the power to make informed decisions (Bearden, 2016).

Relationships and Communication

The absence of body language makes it easy for written words to be misunderstood, and individuals say things online — especially when they are anonymous — that they would never say in person (Bearden, 2016). It is important to actively teach students conflict management and how to politely and professionally communicate when using email, text messages, or other interactive media (Bearden, 2016).

Relational and communicative digital citizenship can be an effective means of establishing and maintaining connections with people all over the world. Virtual meeting rooms, video conferencing software, and other online resources have made it easier than ever to have face-to-face conversations with people all over the world (Bearden, 2016).

Digital Footprints and Reputation

A digital footprint is data about a particular individual that is online because of that person's online activities. It is essential to keep in mind that social media can help you generate both a positive and bad digital footprint. It is crucial to demonstrate children how digital media may help them promote their achievements in school, work, projects, and community service (Bearden, 2016).

Self-Image and Identity

Young people are often inspired by the lives of celebrities they see on social media and may want to emulate those people's appearance, personality, or behavior (Bearden, 2016). Because of this, many kids make poor decisions or engage in hazardous behaviors. This highlights the significance of teaching students how to build up good reputations and relationships in the virtual world (Bearden, 2016).

Information Literacy

Learners in today's world need to have information literacy since it fosters diverse ways of approaching problems and improves thinking abilities. Because not everything that is on the internet is factual, teachers have a responsibility to educate their learners criteria for evaluating and ranking the sources of content found online (Bearden, 2016).

Creative Credit and Copyright

Teachers should instruct students in the usage of both public domain and Creative Commons licensed work to help them better grasp when and how to use conventionally copyrighted materials under fair use principles (Bearden, 2016). (With Creative Commons, authors can grant broad permission to share their work with the public under certain stipulations.) Understanding their rights as content creators and knowing how to use Creative Commons to license their own works is an important skill that should be taught to students (Bearden, 2016). Plagiarism (whether intentional or otherwise) is now as easy as pressing a button, making it more important than ever for teachers and students to know their rights and those of others in the digital age (Bearden, 2016). Understanding creative credit and copyright is an essential ability in the world today because of the ethical and legal implications (Bearden, 2016).

Now that you know the fundamentals of good digital citizenship, how well-versed do you believe yourself to be in the eight sub-fields described above?



 


 

Resources

Bearden, S. (2016). Digital Citizenship: A community-based approach. Corwin/A SAGE Publishing Company.

Berman, J., Hinduja, S., Sohn, D., & Tynes, B. (2020, March 5). Strategies for encouraging ethical digital citizenship: Can it be taught? State of the Net. Retrieved November 8, 2022, from https://www.stateofthenet.org/strategies-for-encouraging-ethical-digital-citizenship-can-it-be-taught/

Couros, A. (2015, March 17). Identity in a Digital World: Alec Couros: Tedxlangleyed. YouTube. Retrieved November 8, 2022, from https://youtu.be/pAlIBTgYfDo

Ribble, M. (2015). Digital citizenship in schools: Nine elements all students should know. International Society for Technology in Education.


Thursday, November 3, 2022

Digital Literacy and Digital Citizenship

Image credit Educlario

 

Youth in today's society take in vast quantities of information from a variety of media venues, while at the same time concurrently producing and disseminating their own messages through the use of digital technology (Berson & Berson, 1970). As a result of the rapid influx of technology and Internet access into schools, the best approach to protect pupils from being exposed to violent, racist, and sexual content, and other detrimental messages, is through education (Berson & Berson, 1970).

The goal of digital literacy is to teach students the abilities they need to use the Internet and other information technologies to find, process, and evaluate all kinds of information and communication (Berson & Berson, 1970). This includes having an awareness of other viewpoints or perspectives, having the analytical and critical thinking skills to assess the reliability of information, having access to a variety of information sources, and having experience in digital contexts (Berson & Berson, 1970). These ideas serve as descriptions of good citizenship. The term "digital citizenship" refers to all of the same topics that are included in "digital literacy," however, it also integrates the idea of safety into the conversation.

Students do not necessarily apply their capacity for critical thinking to the activities they engage in on digital devices (Berson & Berson, 1970). Many young people are distracted from practicing respect, accountability, honesty, fairness and equality, compassion, and moral responsibility across a variety of contexts as a result of the contrived differences between the regulations for digital activities and experiences in reality (Berson & Berson, 1970).

With the occurrence of the pandemic, there is greater emphasis on instructors to teach digital citizenship and Ribble’s (2015) nine elements of digital citizenship.

1.       Digital Law - The concept of "improper behavior" and "violation of actual laws" is central to the study of digital law, which seeks to define the parameters of both concepts (Curran & Ribble, 2017).

2.       Digital Security - strategies, norms, and processes that people use to ensure that their Internet use does not negatively impact other aspects of their lives, so teaching good passwords, managing infection, and deciding on cybersecurity are all significant components (Capuno et al., 2022).

3.       Digital Etiquette - Interacting and participating with civility to the extent that they clarify their reasons when disagreeing online, avoid online confrontations, and comply to mobile phone limitations. Digital residents are well-mannered online (Capuno et al., 2022).

4.       Digital Literacy - refers to the skill to use computers and technology to take part in the digital world (Curran & Ribble, 2017).

5.       Digital Communication – refers to appropriate exchange of information received through technology (Capuno et al., 2022).

6.       Digital Access - the idea that everyone should have equal access to technology resources that allow people with disabilities to take part in society in a normal way (Capuno et al., 2022).

7.       Digital Commerce – refers to the importance of teaching people about safe ways to pay and about websites that keep their information safe (Capuno et al., 2022).

8.       Digital Health and Wellness – means teaching safe ergonomic techniques to avoid physical problems like constant eyestrain, bad posture, pain, numbness, and other nerve-related problems that can come from using a computer (Capuno et al., 2022).

9.       Digital Rights and responsibilities – refer to the rules and freedoms that everyone has in the digital world. Teachers need to help students understand what is and isn't okay, because everyone who uses digital technology is responsible for what they do online (Capuno et al., 2022)

 

Resources

Berson, I. R., & Berson, M. J. (2003). Digital literacy for effective citizenship. (Advancing Technology). Social Education67(3), 164+. https://link.gale.com/apps/doc/A100735002/AONE?u=acd_aone&sid=googleScholar&xid=e46fd1f1

Ribble, M. (2015). Digital citizenship in schools (3rd ed.). Eugene, OR: International Society of Technology in Education.

Curran, M. X., & Ribble, M. (2017). P-20 model of digital citizenship. New Directions for Student Leadership, 2017(153), 35–46. doi:10.1002/yd.20228

Capuno, R., Suson, R., Suladay, D., Arnaiz, V., Villarin, I. & Jungoy, E. (2022). Digital citizenship in education and its implication. World Journal on Educational Technology: Current Issues. 14(2), 426-437. https://doi.org/10.18844/wjet.v14i2.6952

Wednesday, August 3, 2022

Adult Learning Theory

 

Image credit to caace.org

Andragogy

Andragogy, which is both a method and practice of instructing adult students, is a term that was popularized in the 1960s by Malcolm Knowles (Fox, 2020).

Knowle’s 6 Assumptions of Adult Learning

1.       Need to Know – It is important for adults to understand why they are learning what they are learning and how it will benefit them (Fox, 2020).

2.       Self-concept — people will learn more effectively if they are able to work independently, and you should foster an environment in which learning is collaborative and self-directed while yet providing some form of direction (Fox, 2020).

3.       Learner Experience, which refers to having a larger pool of life experiences from which to draw, influences the learner's motivations, needs, interests, and aspirations. It is essential to assist students in determining their own learning goals and to provide chances for self-reflection (Fox, 2020).

4.       Readiness to Learn – Since it is the goal of adult learners to be able to apply what they have learned to actual life circumstances, courses should include activities and projects that encourage adult learners to conduct independent research and exploration of the subject matter that will provide them with first-hand experience (Fox, 2020).

5.       Orientation to Learning: focusing on the task at hand as well as the problem at hand, and asking how doing so can assist me in resolving the issues. Adult students need to be able to see how the material they are learning applies to their everyday lives. Learning can be accomplished through a variety of activities such as case studies, role acting, and self-evaluation (Fox, 2020).

6.       Motivation for Learning - Adults must look within themselves to find the motivation to learn; they must have a valid purpose for participating in each activity and must be aware of the abilities they will acquire as a result of accomplishing the task at hand. Relevance is crucial (Fox, 2020).

Improving Andragogy of Educational Technology Training for Adult Learning

We should keep Knowle's six assumptions in mind when organizing professional development (PD) or training in educational technology for adult learners.

Additionally, high quality professional development should include:

1.       Active learning – Before implementing new technologies in the classroom, teachers should have ample opportunity to gain practical experience with those tools (Martin et al., 2010).

2.       Coherence - The training that teachers receive ought to strive for coherence between the views and knowledge of the teachers and the learning that takes place (Martin et al., 2010).

3.       Duration - The time allotted for professional development in educational technology ought to be extended beyond a single day. Yoon et al. (2007) discovered that programs requiring a minimum of 14 hours of PD led to good and significant benefits on student achievement.

4.       Collective Participation - Administration's decision to divide grade levels throughout professional development was always a turn-off for me. Making a group of teachers from the same grade level and having them all work with the same educational specialist for at least a year makes more sense (Martin et al., 2010).

5.       Technology support – Professional development facilitators should offer instructors continuous, site-based technical help and feedback for two years as they incorporate these technologies into their lesson plans and classrooms (Martin et al., 2010). Simply exposing teachers to new technology without providing support will not be sufficient.

6.       Implementing a New Strategy - Professional development should not be content-focused; rather, it should be planned with proximity to practice. This means that the primary emphasis of the training should be on assisting educators in directly applying new pedagogy and technological advancements in the classroom (Martin et al., 2010).

7.       Clear vision - Training should aid educators in their understanding of how technology might relate to academic standards and how it offers a strong teaching strategy. Educational technology should have a clear vision for student achievement (Martin et al., 2010).

 

 

Resources

Fox, P. (2020, July 22). Adult learning theory: Knowles' 6 assumptions of Adult Learners. YouTube. Retrieved August 3, 2022, from https://youtu.be/SArAggTULLU

Martin, W., Strother, S., Beglau, M., Bates, L., Reitzes, T., & McMillan Culp, K. (2010). Connecting Instructional Technology Professional Development to teacher and student outcomes. Journal of Research on Technology in Education, 43(1), 53–74. https://doi.org/10.1080/15391523.2010.10782561

Yoon, K. S., Duncan, T., Lee, S. W.-Y., Scarloss, B., & Shapley, K. L. (2007). Reviewing the
evidence on how teacher professional development affects student achievement (Issues and
Answers Report, REL 2007 No. 033). Washington, DC: U.S. Department of Education,
Institute of Education Sciences, National Center for Education Evaluation and Regional
Assistance, Regional Education Laboratory Southwest

The Climb

  Image by Ales Krivec from Pixabay Faith Over Fear This research course is something I've dreaded for a long time. High school ...