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Youth in today's society take in vast quantities of information from a variety of media venues, while at the same time concurrently producing and disseminating their own messages through the use of digital technology (Berson & Berson, 1970). As a result of the rapid influx of technology and Internet access into schools, the best approach to protect pupils from being exposed to violent, racist, and sexual content, and other detrimental messages, is through education (Berson & Berson, 1970).
The goal of digital literacy is to teach students the abilities they need to use the Internet and other information technologies to find, process, and evaluate all kinds of information and communication (Berson & Berson, 1970). This includes having an awareness of other viewpoints or perspectives, having the analytical and critical thinking skills to assess the reliability of information, having access to a variety of information sources, and having experience in digital contexts (Berson & Berson, 1970). These ideas serve as descriptions of good citizenship. The term "digital citizenship" refers to all of the same topics that are included in "digital literacy," however, it also integrates the idea of safety into the conversation.
Students do not necessarily apply their capacity for critical thinking to the activities they engage in on digital devices (Berson & Berson, 1970). Many young people are distracted from practicing respect, accountability, honesty, fairness and equality, compassion, and moral responsibility across a variety of contexts as a result of the contrived differences between the regulations for digital activities and experiences in reality (Berson & Berson, 1970).
With the occurrence of the pandemic, there is greater emphasis on instructors to teach digital citizenship and Ribble’s (2015) nine elements of digital citizenship.
1. Digital Law - The concept of "improper behavior" and "violation of actual laws" is central to the study of digital law, which seeks to define the parameters of both concepts (Curran & Ribble, 2017).
2. Digital Security - strategies, norms, and processes that people use to ensure that their Internet use does not negatively impact other aspects of their lives, so teaching good passwords, managing infection, and deciding on cybersecurity are all significant components (Capuno et al., 2022).
3. Digital Etiquette - Interacting and participating with civility to the extent that they clarify their reasons when disagreeing online, avoid online confrontations, and comply to mobile phone limitations. Digital residents are well-mannered online (Capuno et al., 2022).
4. Digital Literacy - refers to the skill to use computers and technology to take part in the digital world (Curran & Ribble, 2017).
5. Digital Communication – refers to appropriate exchange of information received through technology (Capuno et al., 2022).
6. Digital Access - the idea that everyone should have equal access to technology resources that allow people with disabilities to take part in society in a normal way (Capuno et al., 2022).
7. Digital Commerce – refers to the importance of teaching people about safe ways to pay and about websites that keep their information safe (Capuno et al., 2022).
8. Digital Health and Wellness – means teaching safe ergonomic techniques to avoid physical problems like constant eyestrain, bad posture, pain, numbness, and other nerve-related problems that can come from using a computer (Capuno et al., 2022).
9. Digital Rights and responsibilities – refer to the rules and freedoms that everyone has in the digital world. Teachers need to help students understand what is and isn't okay, because everyone who uses digital technology is responsible for what they do online (Capuno et al., 2022)
Resources
Berson, I. R., & Berson, M. J. (2003). Digital literacy for effective citizenship. (Advancing Technology). Social Education, 67(3), 164+. https://link.gale.com/apps/doc/A100735002/AONE?u=acd_aone&sid=googleScholar&xid=e46fd1f1
Ribble, M. (2015). Digital citizenship in schools (3rd ed.). Eugene, OR: International Society of Technology in Education.
Curran, M. X., & Ribble, M. (2017). P-20 model of digital citizenship. New Directions for Student Leadership, 2017(153), 35–46. doi:10.1002/yd.20228
Capuno, R., Suson, R., Suladay, D., Arnaiz, V., Villarin, I. & Jungoy, E. (2022). Digital citizenship in education and its implication. World Journal on Educational Technology: Current Issues. 14(2), 426-437. https://doi.org/10.18844/wjet.v14i2.6952
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